;***************************************************************
; BODY SECTIONS
;***************************************************************
[body_kurtka_damage]
bip01_pelvis 				= 1.0, 0.16
bip01_spine 		 		= 1.0, 0.21
bip01_spine1 		 		= 1.0, 0.21
bip01_spine2 		 		= 1.0, 0.21

bip01_l_clavicle	 		= 1.0, 0.16
bip01_l_upperarm	 		= 1.0, 0.16
bip01_l_forearm	 	 		= 1.0, 0.16
bip01_l_hand	 	 		= 1.0, 0.16

bip01_r_clavicle	 		= 1.0, 0.16
bip01_r_upperarm	 		= 1.0, 0.16
bip01_r_forearm	 	 		= 1.0, 0.16
bip01_r_hand	 	 		= 1.0, 0.16

bip01_l_thigh	 	 		= 1.0, 0.16
bip01_l_calf	 	 		= 1.0, 0.16
bip01_l_foot	 	 		= 1.0, 0.16
bip01_r_thigh	 	 		= 1.0, 0.16
bip01_r_calf	 	 		= 1.0, 0.16
bip01_r_foot	 	 		= 1.0, 0.16


[body_plasch_damage] ;lmao
bip01_pelvis 				= 1.0, 0.16
bip01_spine 		 		= 1.0, 0.31
bip01_spine1 		 		= 1.0, 0.31
bip01_spine2 		 		= 1.0, 0.31

bip01_l_clavicle	 		= 1.0, 0.16
bip01_l_upperarm	 		= 1.0, 0.16
bip01_l_forearm	 	 		= 1.0, 0.16
bip01_l_hand	 	 		= 1.0, 0.16

bip01_r_clavicle	 		= 1.0, 0.16
bip01_r_upperarm	 		= 1.0, 0.16
bip01_r_forearm	 	 		= 1.0, 0.16
bip01_r_hand	 	 		= 1.0, 0.16

bip01_l_thigh	 	 		= 1.0, 0.16
bip01_l_calf	 	 		= 1.0, 0.16
bip01_l_foot	 	 		= 1.0, 0.16
bip01_r_thigh	 	 		= 1.0, 0.16
bip01_r_calf	 	 		= 1.0, 0.16
bip01_r_foot	 	 		= 1.0, 0.16



[body_gilet_damage]		 ;shit
bip01_pelvis 				= 1.0, 0.16
bip01_spine 		 		= 0.76, 0.43
bip01_spine1 		 		= 0.76, 0.43
bip01_spine2 		 		= 1.0, 0.15

bip01_l_clavicle	 		= 1.0, 0.16
bip01_l_upperarm	 		= 1.0, 0.16
bip01_l_forearm	 	 		= 1.0, 0.16
bip01_l_hand	 	 		= 1.0, 0.16

bip01_r_clavicle	 		= 1.0, 0.16
bip01_r_upperarm	 		= 1.0, 0.16
bip01_r_forearm	 	 		= 1.0, 0.16
bip01_r_hand	 	 		= 1.0, 0.16

bip01_l_thigh	 	 		= 1.0, 0.16
bip01_l_calf	 	 		= 1.0, 0.16
bip01_l_foot	 	 		= 1.0, 0.16
bip01_r_thigh	 	 		= 1.0, 0.16
bip01_r_calf	 	 		= 1.0, 0.16
bip01_r_foot	 	 		= 1.0, 0.16


[body_kombez_damage]
bip01_pelvis 				= 1.0, 0.21
bip01_spine 		 		= 0.71, 0.56
bip01_spine1 		 		= 0.71, 0.56
bip01_spine2 		 		= 0.71, 0.56

bip01_l_clavicle	 		= 1.0, 0.21
bip01_l_upperarm	 		= 1.0, 0.21
bip01_l_forearm	 	 		= 1.0, 0.21
bip01_l_hand	 	 		= 1.0, 0.21

bip01_r_clavicle	 		= 1.0, 0.21
bip01_r_upperarm	 		= 1.0, 0.21
bip01_r_forearm	 	 		= 1.0, 0.21
bip01_r_hand	 	 		= 1.0, 0.21

bip01_l_thigh	 	 		= 1.0, 0.21
bip01_l_calf	 	 		= 1.0, 0.21
bip01_l_foot	 	 		= 1.0, 0.21
bip01_r_thigh	 	 		= 1.0, 0.21
bip01_r_calf	 	 		= 1.0, 0.21
bip01_r_foot	 	 		= 1.0, 0.21


[body_armor_damage]
bip01_pelvis 				= 1.0, 0.21
bip01_spine 		 		= 0.61, 0.66
bip01_spine1 		 		= 0.61, 0.66
bip01_spine2 		 		= 0.61, 0.66

bip01_l_clavicle	 		= 1.0, 0.21
bip01_l_upperarm	 		= 0.76, 0.41
bip01_l_forearm	 	 		= 1.0, 0.21
bip01_l_hand	 	 		= 1.0, 0.21

bip01_r_clavicle	 		= 1.0, 0.21
bip01_r_upperarm	 		= 0.76, 0.41
bip01_r_forearm	 	 		= 1.0, 0.21
bip01_r_hand	 	 		= 1.0, 0.21

bip01_l_thigh	 	 		= 0.76, 0.41
bip01_l_calf	 	 		= 1.0, 0.21
bip01_l_foot	 	 		= 1.0, 0.21
bip01_r_thigh	 	 		= 0.76, 0.41
bip01_r_calf	 	 		= 1.0, 0.21
bip01_r_foot	 	 		= 1.0, 0.21


[body_exo_damage]
bip01_pelvis 				= 1.0, 0.31
bip01_spine 		 		= 0.46, 0.76
bip01_spine1 		 		= 0.46, 0.76
bip01_spine2 		 		= 0.46, 0.76

bip01_l_clavicle	 		= 0.66, 0.41
bip01_l_upperarm	 		= 0.66, 0.41
bip01_l_forearm	 	 		= 1.0, 0.31
bip01_l_hand	 	 		= 1.0, 0.31

bip01_r_clavicle	 		= 0.66, 0.41
bip01_r_upperarm	 		= 0.66, 0.41
bip01_r_forearm	 	 		= 1.0, 0.31
bip01_r_hand	 	 		= 1.0, 0.31

bip01_l_thigh	 	 		= 0.66, 0.41
bip01_l_calf	 	 		= 1.0, 0.31
bip01_l_foot	 	 		= 1.0, 0.31
bip01_r_thigh	 	 		= 0.66, 0.41
bip01_r_calf	 	 		= 1.0, 0.31
bip01_r_foot	 	 		= 1.0, 0.31



;***************************************************************
; HEAD SECTIONS
;***************************************************************
[head_mask_damage]
bip01_neck 			 		= 1.0, 0.05
bip01_head 			 		= 1.0, 0.05
eyelid_1 			 		= 1.0, 0.05
eye_left 			 		= 1.0, 0.05
eye_right 			 		= 1.0, 0.05
jaw_1 		 		 		= 1.0, 0.05

[head_antigas_damage]
bip01_neck 			 		= 1.0, 0.1
bip01_head 			 		= 1.0, 0.1
eyelid_1 			 		= 1.0, 0.1
eye_left 			 		= 1.0, 0.1
eye_right 			 		= 1.0, 0.1
jaw_1 		 		 		= 1.0, 0.1

[head_kupol_damage]
bip01_neck 			 		= 1.0, 0.17
bip01_head 			 		= 1.0, 0.17
eyelid_1 			 		= 1.0, 0.17
eye_left 			 		= 1.0, 0.17
eye_right 			 		= 1.0, 0.17
jaw_1 		 		 		= 1.0, 0.17

[head_helmet_damage]
bip01_neck 			 		= 1.0, 0.2
bip01_head 			 		= 1.0, 0.2
eyelid_1 			 		= 1.0, 0.2
eye_left 			 		= 1.0, 0.2
eye_right 			 		= 1.0, 0.2
jaw_1 		 		 		= 1.0, 0.2


;***************************************************************
; FULL SECTIONS
;***************************************************************
[kurtka_mask_damage]:body_kurtka_damage,head_mask_damage
hit_fraction				= 0.1

[plasch_mask_damage]:body_plasch_damage,head_mask_damage
hit_fraction				= 0.1

[plasch_antigas_damage]:body_plasch_damage,head_antigas_damage
hit_fraction				= 0.1

[kurtka_antigas_damage]:body_kurtka_damage,head_antigas_damage
hit_fraction				= 0.1

[kurtka_kupol_damage]:body_kurtka_damage,head_kupol_damage
hit_fraction				= 0.1

[gilet_mask_damage]:body_gilet_damage,head_mask_damage
hit_fraction				= 0.1

[kombez_mask_damage]:body_kombez_damage,head_mask_damage
hit_fraction				= 0.1

[gilet_antigas_damage]:body_gilet_damage,head_antigas_damage
hit_fraction				= 0.1

[kombez_antigas_damage]:body_kombez_damage,head_antigas_damage
hit_fraction				= 0.1

[kombez_kupol_damage]:body_kombez_damage,head_kupol_damage
hit_fraction				= 0.1

[kombez_helmet_damage]:body_kombez_damage,head_helmet_damage
hit_fraction				= 0.1

[armor_helmet_damage]:body_armor_damage,head_helmet_damage
hit_fraction				= 0.05

[exo_helmet_damage]:body_exo_damage,head_helmet_damage
hit_fraction				= 0.05

[zombied_damage]
hit_fraction				= 0.1

bip01_pelvis 				= 1.0, 0.5
bip01_spine 		 		= 1.0, 0.5
bip01_spine1 		 		= 1.0, 0.5
bip01_spine2 		 		= 1.0, 0.5
bip01_neck 			 		= 1.0, 0.2
bip01_head 			 		= 3.0, 0.2
eyelid_1 			 		= 1.0, 0.2
eye_left 			 		= 1.0, 0.2
eye_right 			 		= 1.0, 0.2
jaw_1 		 		 		= 1.0, 0.2

bip01_l_clavicle	 		= 1.0, 0.5
bip01_l_upperarm	 		= 1.0, 0.5
bip01_l_forearm	 	 		= 1.0, 0.5
bip01_l_hand	 	 		= 1.0, 0.5

bip01_r_clavicle	 		= 1.0, 0.5
bip01_r_upperarm	 		= 1.0, 0.5
bip01_r_forearm	 	 		= 1.0, 0.5
bip01_r_hand	 	 		= 1.0, 0.5

bip01_l_thigh	 	 		= 1.0, 0.5
bip01_l_calf	 	 		= 1.0, 0.5
bip01_l_foot	 	 		= 1.0, 0.5
bip01_l_toe0	 	 		= 1.0, 0.5
bip01_r_thigh	 	 		= 1.0, 0.5
bip01_r_calf	 	 		= 1.0, 0.5
bip01_r_foot	 	 		= 1.0, 0.5
bip01_r_toe0	 	 		= 1.0, 0.5



;***************************************************************
; TEST SECTIONS
;***************************************************************

[test_damage]
default						= 1.0, 0
hit_fraction				= 0.2

bip01_pelvis 				= 1.0, 2
bip01_spine 		 		= 1.0, 2
bip01_spine1 		 		= 1.0, 2
bip01_spine2 		 		= 1.0, 2
bip01_neck 			 		= 1.0, 2
bip01_head 			 		= 1.0, 2
eyelid_1 			 		= 1.0, 2
eye_left 			 		= 1.0, 2
eye_right 			 		= 1.0, 2
jaw_1 		 		 		= 1.0, 2

bip01_l_clavicle	 		= 1.0, 2
bip01_l_upperarm	 		= 1.0, 2
bip01_l_forearm	 	 		= 1.0, 2
bip01_l_hand	 	 		= 1.0, 2

bip01_r_clavicle	 		= 1.0, 2
bip01_r_upperarm	 		= 1.0, 2
bip01_r_forearm	 	 		= 1.0, 2
bip01_r_hand	 	 		= 1.0, 2

bip01_l_thigh	 	 		= 1.0, 2
bip01_l_calf	 	 		= 1.0, 2
bip01_l_foot	 	 		= 1.0, 2
bip01_l_toe0	 	 		= 1.0, 2
bip01_r_thigh	 	 		= 1.0, 2
bip01_r_calf	 	 		= 1.0, 2
bip01_r_foot	 	 		= 1.0, 2
bip01_r_toe0	 	 		= 1.0, 2